Sonic the Hedgehog’s 2D online game adventures are widely loved, however the Sega icon’s 3D entries have been so variable that they impressed the infamous Sonic Cycle meme: the reveal of every new recreation is met with hope that is swiftly crushed after we play the disappointing closing product. 

Sonic Frontiers looked so spectacular that it impressed extra pleasure than standard as a result of it hinted that our hero could be dashing and leaping round huge open areas — the sort of gameplay a few of us have dreamed about because the ’90s.

And the sport, which hit PS5, PS4, Xbox Collection X and S, Xbox One, Nintendo Change, and PC on Tuesday, completely sings whenever you’re zipping via its huge open zones. Taking part in on PS5, working, hopping and grinding between aims usually proved a joyous expertise. (I like to recommend switching from 4K visuals to 60 FPS within the menu if the choice is on the market in your model.)

Sonic Frontiers enables you to discover the huge Starfall Islands in a quest to gather collection staple plot gadget the Chaos Emeralds and rescue his charming buddies after the group falls via a wormhole. 

The sport capitalizes on its hedgehog hero’s talents fantastically, providing you with simply sufficient management that you just really feel engaged however by no means overwhelmed as you pace round. It is a pure evolution of the gameplay first seen in 1998’s Sonic Adventure and a reminder of how effortlessly cool Sonic is.

It is once I really reached Sonic Frontiers’ aims that the sport’s shortcomings turned obvious.

Do not decelerate

You may full numerous transient missions to fill out the map of every island; most of those take seconds and show fairly satisfying. Additionally dotted round every island zone towers and colossal enemies, and climbing these is crucial for progress. 

Sadly, Sonic’s motion turns into finicky in these moments — the poor fella simply is not at his greatest when he loses momentum — which means you will fall proper again right down to the underside frequently.

It is effective the primary few occasions, since you possibly can usually zip proper again up. However you will seemingly mess up a irritating quantity of occasions, to the purpose the place making your manner up a tower or again to a boss’ weak level turns into irritatingly boring. 

Sonic runs underneath a towering red enemy in a desert in Sonic Frontiers

Reaching this man’s weak level will get repetitive.


To make issues worse, I climbed to the very best level of one of many first island’s towers to seek out nothing however a stunning view. It was a enjoyable little journey, however some small collectible would have been a pleasant approach to cap it off.

Additionally baffling are the occasional pressured perspective sections, the place you will enter an impediment course and gameplay will shift from 3D to 2D. It is jarring, particularly when there is a collectible instantly beside Sonic that you just’re unable to succeed in due to the pressured perspective. You may be pressured to awkwardly backtrack, which hurts the pacing (it is particularly irritating on the sport’s third island).

Do you want collectibles? I positive hope so, as a result of Sonic Frontiers makes you acquire an astounding quantity of them. This is not inherently problematic, since working round to get most of them is enjoyable.

Little rock creatures gather in a field in Sonic Frontiers

You may be gathering plenty of these little guys to improve your pace and ring capability.


There are simply so many various varieties: you will collect character reminiscences to set off cutscenes with Sonic’s trapped buddies, gears to unlock the wonderful Cyber Area ranges, keys to entry the Chaos Emeralds and a number of gadgets used to improve your talents. It is really easy to neglect what every one really does that gathering them can really feel senseless.

You can even collect collectibles rapidly via a enjoyable fishing minigame, however that gameplay feels a little bit too simplistic, and the odd graphical glitch impact on the water is off placing.

Sonic brawl

The fight can really feel equally routine, since tapping the assault button can carry you thru a lot of the Sonic Frontiers’ battles. You have received a wide selection of combos and strikes to make use of, however there’s little incentive to transcend the fundamental assaults that batter customary enemies and executives. 

Circling enemies to stun them with Sonic’s Cyloop transfer by no means will get previous although, because it’s satisfying to make use of and essentially the most direct approach to incorporate his speedy motion in fights. 

Super Sonic faces a Titan in Sonic Frontiers

These fights look superior, however are too simplistic.


This extends to the Titan bosses you will battle on the finish of every island. These are superior to behold and the music has critical noughties vibes (which ought to delight Sonic Adventure 2 followers), however lean too closely on fast time occasion button presses. I used to be on autopilot by the point I fought the final one; such an epically offered battle ought to demand your full consideration.

Basic zones

You may immediately neglect any annoyances whenever you drop into Cyber Area, which lets you zip via recreations of basic Sonic phases. Dropping the exploration components nearly utterly, they’re the purest expressions of Sonic Frontier’s speedy gameplay and an absolute pleasure.

Racing via these linear ranges, you acquire rings and hop on enemies as you attempt to attain the aim as rapidly as attainable. They’re all visually pleasant and beg to be performed again and again. 

Every one poses the identical set of challenges — gathering a sure variety of rings, discovering 5 purple cash and beating the par time — however boast such various designs that they by no means get previous. 

Sonic dashes through Green Hill Zone as an enemy looms in Sonic Frontiers

Each Sonic recreation wants an space like this, it ought to be a regulation.


Appropriately, the timed problem is often the hardest, so you will have to determine the optimum route via the extent and shave seconds off your run. It is often a heap of enjoyable to take action although, to the purpose the place I used to be a little bit upset if I accomplished these challenges too simply — I wished an excuse to hurry via these ranges as many occasions as attainable.

The music is the icing on the Cyber Area cake: each observe is an absolute banger, including an intense sense of momentum and rushes of adrenaline to every run. Composer Tomoya Ohtani and his crew knocked this recreation’s soundtrack out of the park; everybody who performs will quickly be listening to it on repeat.

Sonic and buddies

The narrative is customary Sonic fare, with the thriller of the Starfall Islands and an extinct alien species unfolding as you rescue Amy, Knuckles and Tails from captivity between dimensions. It is delivered sparsely within the early hours, however the cutscenes change into extra frequent within the recreation’s later sections (repetitive animations additionally play whenever you full aims, however these are mercifully skippable).

You in all probability will not discover the story significantly participating although, significantly because of the flat voice appearing. This facet appears particularly unusual after the recent movies infused this forged of anthropomorphic animals with such a robust sense of enjoyable — solely Tails voice actor Colleen O’Shaughnessey reprises her film position in Frontiers. 

A digital Knuckles walks past Sonic in Sonic Frontiers

You may chat to Knuckles and different buddies all through the sport, though they’re trapped between realities.


Along with the Cyber World basic phases, there are intelligent nods to basic video games from Sonic’s 31-year historical past. One nod to Sonic & Knuckles introduced a very vast grin to my face — I believe there’s one thing in right here for followers of each period of the franchise. 

The environments additionally owe an important deal to The Legend of Zelda: Breath of the Wild‘s wide-open fields and historical sci-fi tech aesthetic, however Sonic’s talents make the Frontiers’ gameplay expertise really feel completely different sufficient that comparisons cease on the visible stage.

Sonic reborn

Regardless of a couple of annoyances and weaker gameplay moments, I had enjoyable for almost all of the 21 hours I spent sprinting via Sonic Frontiers’ primary story (I reckon I will spend one other seven hours exploring past this). With tighter climbing mechanics, better fight selection and extra compelling story, it would be a really joyous expertise. 

A part of me was upset that Tails, Knuckles and Amy weren’t playable, however crafting particular person kinds for every of them would’ve been a stretch — the builders had been clever to give attention to Sonic as they expanded into open-world gameplay. Hopefully we’ll be capable to play as them in a sequel although.

On the visible entrance, Sonic Frontiers is colourful and nice however nothing mind-blowing. The open zones are a little bit bland and character fashions are fundamental (although it is cool that Sonic’s quills are seen). It is seemingly these had been technical concessions to get the sport working on the ageing PS4, Xbox One and Change {hardware}.

Sonic Frontiers is not the frustration the Sonic Cycle has conditioned us to anticipate, neither is it the masterpiece Sega followers have been hoping for. It is a super-speedy step in the precise course for the collection although, and hopefully lays the muse for a really unbelievable followup.

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